1.
Program an on-screen robot to move around using the
Bee-Bot
app.
2.
Program fuzzes to move around using
Kodable
.
3.
Program objects to move around using
Espresso Coding
.
4.
Draw a graph using
Pages
.
5.
Explain how an algorithm works.
6.
Program an on-screen robot to draw: patterns, shapes and pictures using
Move the Turtle
.
7.
Create a database to store and organise records using
Google Forms
.
8.
Enter formulae to do calculations using
Excel
.
9.
Program a computer game using
Scratch
.
10.
Create and develop a computer program using
Python
.
11.
Create spreadsheets to manage a project using
Excel
.