1. Program an on-screen robot to move around using the Bee-Bot app.
2. Program fuzzes to move around using Kodable.
3. Program objects to move around using Espresso Coding.
4. Draw a graph using Pages.
5. Explain how an algorithm works.
6. Program an on-screen robot to draw: patterns, shapes and pictures using Move the Turtle.
7. Create a database to store and organise records using Google Forms.
8. Enter formulae to do calculations using Excel.
9. Program a computer game using Scratch.
10. Create and develop a computer program using Python.
11. Create spreadsheets to manage a project using Excel.